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Interaction Design: Beyond Human-Computer Interaction 4th Edition

A new edition of the #1 text in the Human Computer Interaction field! Hugely popular with students and professionals alike, Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human computer interaction, information design, web design and ubiquitous computing. This text offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities and a number of in-depth case studies written by researchers and designers.
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Interaction design can be defined as designing interactive products to support the way people communicate and interact in their everyday and working lives. To be successful, interaction designers will need a mixed set of skills drawn from psychology,human computer interaction, web design, computer science,information systems, and entertainment as well as an understanding of the desires and needs of people and the kinds of technology available. Interaction Design: beyond human computer interaction offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. The fourth edition of this best-selling textbook has been substantially updated to reflect this dynamic and fast-moving field and includes: Wiley e-text featuring videos and Q&A New chapter Interaction Design in Practice Coverage of many new and traditional interfaces 25 new talking-head videos with HCI experts answering questions like has HCI gone too far? New section on emotional tech and automated emotion Coverage of AgileUX and the maker movement New sections on social interaction and social media Interaction Design is hugely popular with students and professionals alike. It is an ideal resource for learning the interdisciplinary skills needed for interaction design,human computer interaction, information design, web design,and ubiquitous computing. Accompanying the text is an extensive website at http://www.id-book.com which contains additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.

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Interaction Design: Beyond Human-Computer Interaction 5th Edition

$91.57 $72.50

A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of ‘human data interaction’ and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.