Showing 8809–8816 of 8816 results

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TopReaders: By the Shore Stage 1

Have you seen seashells by the shore? Many creatures live by the shore. Crabs scuttle in the sand, fish swim in the shallow waters and seagulls squawk in the skies overhead.

These books are designed for children who are beginning to read. Each book invites children to become excited about a topic. The words and pictures are closely matched to support the reader.

Stage 1 – Ready to Read   These books are for children who are beginning to read. They feature a single, familiar topic and concept. Sentences are simple and there are single word labels, strong word-picture match and consistent placement of text.

 

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TopReaders: Plants Stage 1

Plants are incredible – they come in all shapes, sizes and colours. They can be giant redwoods, tasty turnips, perfect peaches or desert cactuses. Some even live in the sea!

These books are designed for children who are beginning to read. Each book invites children to become excited about a topic. The words and pictures are closely matched to support the reader.

Stage 1 – Ready to Read   These books are for children who are beginning to read. They feature a single, familiar topic and concept. Sentences are simple and there are single word labels, strong word-picture match and consistent placement of text.

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TopReaders: The Great Wall of China Stage 1

The Great Wall of China is extremely long. It is one of the most amazing things ever built by humans. Find out how it was made and why people built it.

These books are designed for children who are beginning to read. Each book invites children to become excited about a topic. The words and pictures are closely matched to support the reader.

Stage 1 – Ready to Read   These books are for children who are beginning to read. They feature a single, familiar topic and concept. Sentences are simple and there are single word labels, strong word-picture match and consistent placement of text.

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李光耀 观天下

《李光耀观天下》对世界广泛的课题做了独特和但率的分析,将半世纪以来其他领袖向李光耀请教的精辟见解展现于前。

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TopReaders: Baby Animals Stage 1

Baby animals have many names. Do you know what kind of animal a cub is? Or how about a kit? Other baby animals are called calves, and some are even called hatchlings!

These books are designed for children who are beginning to read. Each book invites children to become excited about a topic. The words and pictures are closely matched to support the reader.

Stage 1 – Ready to Read   These books are for children who are beginning to read. They feature a single, familiar topic and concept. Sentences are simple and there are single word labels, strong word-picture match and consistent placement of text.

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TopReaders: Pirates Stage 1

When Pirates sailed the seas, they robbed ships for treasure and took their crews as prisoners. A pirate’s life was exciting, but very dangerous. Pirates who were caught were punished cruelly.

These books are designed for children who are beginning to read. Each book invites children to become excited about a topic. The words and pictures are closely matched to support the reader.

Stage 1 – Ready to Read   These books are for children who are beginning to read. They feature a single, familiar topic and concept. Sentences are simple and there are single word labels, strong word-picture match and consistent placement of text.

 

 

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TopReaders: Big Bears Stage 2

There are eight different kinds of bears. Can you name all of them? Some bears live in forests and climb trees. Others live in icy polar regions. A few eat fish, but one only eats bamboo.

These books are designed for children who are growing as readers. Each book invites children to become excited about a topic. The words and pictures are closely matched and carefully placed.

Stage 2 – I Can Read ! These books are for children who recognise familiar words, and are developing word attack skills. There are simple sentence patterns, some specialised vocabulary and illustrations that provide moderate to high support.

 

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Sams Teach Yourself C Programming in One Hour 7th Edition

Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C.

Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps.

 

 

 

Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes:

 

  • Understanding C program components and structure
  • Mastering essential C syntax and program control
  • Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope
  • Interacting with the screen, printer, and keyboard
  • Using functions and exploring the C Function Library
  • Working with memory and the compiler

Contents at a Glance

PART I: FUNDAMENTALS OF C
1 Getting Started with C
2 The Components of a C Program
3 Storing Information: Variables and Constants
4 The Pieces of a C Program: Statements, Expressions, and Operators
5 Packaging Code in Functions
6 Basic Program Control
7 Fundamentals of Reading and Writing Information

PART II: PUTTING C TO WORK
8 Using Numeric Arrays
9 Understanding Pointers
10 Working with Characters and Strings
11 Implementing Structures, Unions, and TypeDefs
12 Understanding Variable Scope
13 Advanced Program Control
14 Working with the Screen, Printer, and Keyboard

PART III: ADVANCED C
15 Pointers to Pointers and Arrays of Pointers
16 Pointers to Functions and Linked Lists
17 Using Disk Files
18 Manipulating Strings
19 Getting More from Functions
20 Exploring the C Function Library
21 Working with Memory
22 Advanced Compiler Use

PART IV: APPENDIXES

A ASCII Chart
B C/C Reserved Words
C Common C Functions
D Answers

 

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