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Project Scope Management: A Practical Guide to Requirements for Engineering, Product, Construction, IT and Enterprise Projects
Incomplete or missed requirements, omissions, ambiguous product features, lack of user involvement, unrealistic customer expectations, and the proverbial scope creep can result in cost overruns, missed deadlines, poor product quality, and can very well ruin a project. Project Scope Management: A Practical Guide to Requirements for Engineering, Product, Construction, IT and Enterprise Projects describes how to elicit, document, and manage requirements to control project scope creep. It also explains how to manage project stakeholders to minimize the risk of an ever-growing list of user requirements. The book begins by discussing how to collect project requirements and define the project scope. Next, it considers the creation of work breakdown structures and examines the verification and control of the scope. Most of the book is dedicated to explaining how to collect requirements and how to define product and project scope inasmuch as they represent the bulk of the project scope management work undertaken on any project regardless of the industry or the nature of the work involved. The book maintains a focus on practical and sensible tools and techniques rather than academic theories. It examines five different projects and traces their development from a project scope management perspective-from project initiation to the end of the execution and control phases. The types of projects considered include CRM system implementation, mobile number portability, port upgrade, energy-efficient house design, and airport check-in kiosk software. After reading this book, you will learn how to create project charters, high-level scope, detailed requirements specifications, requirements management plans, traceability matrices, and a work breakdown structure for the projects covered.
About the Author
Jamal Moustafaev, MBA, PMP, president and founder of Thinktank Consulting, is an internationally acclaimed expert in the areas of project/portfolio management, project scoping, process improvement, and corporate training. He has completed projects for private sector companies and government organizations in the United States, Canada, Europe, Asia, and the Middle East, including the US Department of Defense (USA), Siemens (Germany), Petronas Oil (Malaysia), and TeliaSonera (Sweden), to name a few. Moustafaev is a certified Project Management Professional (PMPR). He holds an MBA in Finance and a BBA (Finance and Management Science) from Simon Fraser University. In addition to teaching a highly acclaimed Project Management Essentials course at the British Columbia Institute of Technology (Vancouver, Canada), Moustafaev also offers several project and portfolio management corporate seminars through his company: * Practical Portfolio Management-Selecting and Managing the Right Projects * Successful Hands-On Management of IT and Software Projects * Successful Hands-On Management of Modern-Day Projects * Project Scope Management.
Large Scale and Big Data: Processing and Management provides readers with a central source of reference on the data management techniques currently available for large-scale data processing. Presenting chapters written by leading researchers, academics, and practitioners, it addresses the fundamental challenges associated with Big Data processing tools and techniques across a range of computing environments. The book begins by discussing the basic concepts and tools of large-scale Big Data processing and cloud computing. It also provides an overview of different programming models and cloud-based deployment models. The book’s second section examines the usage of advanced Big Data processing techniques in different domains, including semantic web, graph processing, and stream processing. The third section discusses advanced topics of Big Data processing such as consistency management, privacy, and security. Supplying a comprehensive summary from both the research and applied perspectives, the book covers recent research discoveries and applications, making it an ideal reference for a wide range of audiences, including researchers and academics working on databases, data mining, and web scale data processing. After reading this book, you will gain a fundamental understanding of how to use Big Data-processing tools and techniques effectively across application domains. Coverage includes cloud data management architectures, big data analytics visualization, data management, analytics for vast amounts of unstructured data, clustering, classification, link analysis of big data, scalable data mining, and machine learning techniques.
About the Author
Dr. Sherif Sakr is a Senior Researcher at National ICT Australia (NICTA), Sydney, Australia. He is also a Conjoint Senior Lecturer at the University of New South Wales (UNSW). He received his PhD degree in Computer and Information Science from Konstanz University, Germany in 2007. He received his BSc and MSc degrees in Computer Science from Cairo University, Egypt, in 2000 and 2003 respectively. In 2011, Sherif held a Visiting Researcher position at the eXtreme Computing Group, Microsoft Research, USA. In 2012, he held a Research MTS position in Alcatel-Lucent Bell Labs. Dr. Sakr has published more than 60 refereed research publications in international journals and conferences such as the IEEE TSC, ACM CSUR, JCSS, IEEE COMST, VLDB, SIGMOD, ICDE, WWW, and CIKM. He has served in the organizing and program committees of numerous conferences and workshops. Dr. Mohamed Medhat Gaber is a reader in the School of Computing Science and Digital Media of Robert Gordon University, UK. Mohamed received his PhD from Monash University, Australia, in 2006. He then held appointments with the University of Sydney, CSIRO, Monash University, and the University of Portsmouth. Dr. Gaber has published over 100 papers, coauthored one monograph-style book, and edited/coedited four books on data mining, and knowledge discovery. He has served in the program committees of major conferences related to data mining, including ICDM, PAKDD, ECML/PKDD, and ICML. He has also been a member of the organizing committees of numerous conferences and workshops.
How do you handle API method deprecation over time? Or simultaneously support multiple versions of the same API? How do you partition an application by function in a scalable environment? This practical book provides developers, DevOps practitioners, software architects, and IT managers with a foundational understanding of HTTP proxy-based architectures and how HTTP messages flow through them. You’ll also learn how to use Node.js to implement a variety of architectural patterns commonly used to support continuous deployment. These examples will provide not only an architectural overview, but also code samples to enable development of customized solutions. Master modern HTTP architectures with an expert, in-depth look at agile development methods, proxies, proxy architecture, and message flow Get a playbook for blue/green deployment architecture with example code and Node modules required Learn Application Function partitioning as an efficient scaling strategy.
About the Author
Lori MacVittie is currently a Senior Technology Editor with Network Computing Magazine. In past lives she has been a software developer, a network administrator, and an enterprise architect specializing in web-based technologies. Through the course of her career she has nearly coded her way through the alphabet, starting with Apple BASIC, hitting “L” for LISP while consulting for Autodesk, and is currently on the letter “Y”. Lori holds an M.S. in Computer Science from Nova Southeastern University, and lives with her husband and children in the technological mecca of the midwest, Green Bay, Wisconsin.
Practical Guidance on the Efficient Development of High-Quality Software Introduction to Software Engineering, Second Edition equips students with the fundamentals to prepare them for satisfying careers as software engineers regardless of future changes in the field, even if the changes are unpredictable or disruptive in nature. Retaining the same organization as its predecessor, this second edition adds considerable material on open source and agile development models. The text helps students understand software development techniques and processes at a reasonably sophisticated level. Students acquire practical experience through team software projects. Throughout much of the book, a relatively large project is used to teach about the requirements, design, and coding of software. In addition, a continuing case study of an agile software development project offers a complete picture of how a successful agile project can work. The book covers each major phase of the software development life cycle, from developing software requirements to software maintenance. It also discusses project management and explains how to read software engineering literature. Three appendices describe software patents, command-line arguments, and flowcharts.
About the Author
Ronald J. Leach is an independent consultant and professor and department chair emeritus of computer science at Howard University. His research interests include software reuse, software measurement and metrics, and software fault-tolerance. He earned a BS, an MS, and a PhD in mathematics from the University of Maryland as well as an MS in computer science from Johns Hopkins University.
Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to best engineer game software. Featuring contributions from leading experts in software engineering, the book provides a comprehensive introduction to computer game software development that includes its history as well as emerging research on the interaction between these two traditionally distinct fields. An ideal reference for software engineers, developers, and researchers, this book explores game programming and development from a software engineering perspective. It introduces the latest research in computer game software engineering (CGSE) and covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games. The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services.
Empirical research has now become an essential component of software engineering yet software practitioners and researchers often lack an understanding of how the empirical procedures and practices are applied in the field. Empirical Research in Software Engineering: Concepts, Analysis, and Applications shows how to implement empirical research processes, procedures, and practices in software engineering. Written by a leading researcher in empirical software engineering, the book describes the necessary steps to perform replicated and empirical research. It explains how to plan and design experiments, conduct systematic reviews and case studies, and analyze the results produced by the empirical studies. The book balances empirical research concepts with exercises, examples, and real-life case studies, making it suitable for a course on empirical software engineering. The author discusses the process of developing predictive models, such as defect prediction and change prediction, on data collected from source code repositories. She also covers the application of machine learning techniques in empirical software engineering, includes guidelines for publishing and reporting results, and presents popular software tools for carrying out empirical studies.
About the Author
Ruchika Malhotra is an assistant professor in the Department of Software Engineering at Delhi Technological University (formerly Delhi College of Engineering). She was awarded the prestigious UGC Raman Fellowship for pursuing post-doctoral research in the Department of Computer and Information Science at Indiana University-Purdue University. She received her master’s and doctorate degrees in software engineering from the University School of Information Technology of Guru Gobind Singh Indraprastha University. She received the IBM Best Faculty Award in 2013 and has published more than 100 research papers in international journals and conferences. Her research interests include software testing, improving software quality, statistical and adaptive prediction models, software metrics, neural nets modeling, and the definition and validation of software metrics.
Intended for introductory and advanced courses in software engineering.
The ninth edition of Software Engineering presents a broad perspective of software engineering, focusing on the processes and techniques fundamental to the creation of reliable, software systems. Increased coverage of agile methods and software reuse, along with coverage of ‘traditional’ plan-driven software engineering, gives readers the most up-to-date view of the field currently available. Practical case studies, a full set of easy-to-access supplements, and extensive web resources make teaching the course easier than ever.
For almost three decades, Roger Pressman’s Software Engineering: A Practitioner’s Approach has been the world’s leading textbook in software engineering. The new eighth edition represents a major restructuring and update of previous editions, solidifying the book’s position as the most comprehensive guide to this important subject. The eighth edition of Software Engineering: A Practitioner’s Approach has been designed to consolidate and restructure the content introduced over the past two editions of the book. The chapter structure will return to a more linear presentation of software engineering topics with a direct emphasis on the major activities that are part of a generic software process. Content will focus on widely used software engineering methods and will de-emphasize or completely eliminate discussion of secondary methods, tools and techniques. The intent is to provide a more targeted, prescriptive, and focused approach, while attempting to maintain SEPA’s reputation as a comprehensive guide to software engineering. The 39 chapters of the eighth edition are organized into five parts – Process, Modeling, Quality Management, Managing Software Projects, and Advanced Topics. The book has been revised and restructured to improve pedagogical flow and emphasize new and important software engineering processes and practices.
About the Author
Roger S. Pressman is an internationally recognised authority on software process improvement and software engineering technologies. He is currently president of R. S. Pressman and Associates Inc., a consultancy specialising in software engineering practices.
For introductory courses in C Programming. Also for courses in Programming for Engineers, Programming for Business, and Programming for Technology.
The Deitels’ How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Using the Deitels’ signature “Live-Code™ Approach,” this complete, authoritative introduction to C programming introduces fundamentals of structured programming, and covers relevant features of C language’s C-201X standard. It also includes an updated treatment of C for those who want to transition to object-oriented concepts.
A comprehensive, practical book on software management that dispels real-world issues through relevant case studies Software managers inevitably will meet obstacles while trying to deliver quality products and provide value to customers, often with tight time restrictions. The result: Software War Stories. This book provides readers with practical advice on how to handle the many issues that can arise as a software project unfolds. It utilizes case studies that focus on what can be done to establish and meet reasonable expectations as they occur in government, industrial, and academic settings. The book also offers important discussions on both traditional and agile methods as well as lean development concepts. Software War Stories: Covers the basics of management as applied to situations ranging from agile projects to large IT projects with infrastructure problems Includes coverage of topics ranging from planning, estimating, and organizing to risk and opportunity management Uses twelve case studies to communicate lessons learned by the author in practice Offers end-of-chapter exercises, sample solutions, and a blog for providing updates and answers to readers’ questions Software War Stories: Case Studies in Software Management mentors practitioners, software engineers, students and more, providing relevant situational examples encountered when managing software projects and organizations.
About the Author
DONALD J. REIFER is one of the thought leaders in the field of software engineering and management with over forty years of progressive experience in industry, government, and academia. He has founded software companies, operated as a senior executive official in the government, and was a visiting associate at a collaborative research center at USC. The author of ten books and over 200 publications, Mr. Reifer is the recipient of such industry and government awards as the AIAA Aerospace Software Engineering Award, the Secretary of Defense Medal for Outstanding Public Service, and the Friedman Award, among others.