Language : English
Published : 2015-07-11
Pages : 1008
C How to Program (Global ed of 8th Revised Edition)
For courses in computer programming C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The Eighth Edition continues the tradition of the signature Deitel “Live Code” approach–presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives students a chance to run each program as they study it and see how their learning applies to real world programming scenarios. MyProgrammingLab(R) not included. Students, if MyProgrammingLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information. MyProgrammingLab is an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts.
In just 24 sessions of one hour or less, Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours teaches you Python programmingon Raspberry Pi, so you can start creating awesome projects for homeautomation, home theater, gaming, and more. Using this book’s straightforward,step-by-step approach, you’ll move from the absolute basics all theway through network and web connections, multimedia, and even connectingwith electronic circuits for sensing and robotics. Every lesson and casestudy application builds on what you’ve already learned, giving you arock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Raspberry Pi Python programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. * Get your Raspberry Pi and choose the right low-cost peripherals * Set up Raspian Linux and the Python programming environment * Learn Python basics, including arithmetic and structured commands * Master Python 3 lists, tuples, dictionaries, sets, strings, files, and modules * Reuse the same Python code in multiple locations with functions * Manipulate string data efficiently with regular expressions * Practice simple object-oriented programming techniques * Use exception handling to make your code more reliable * Program modern graphical user interfaces with Raspberry Pi and OpenGL * Create Raspberry Pi games with the PyGame library * Learn network, web, and database techniques you can also use in business software * Write Python scripts that send email * Interact with other devices through Raspberry Pi’s GPIO interface * Walk through example Raspberry Pi projects that inspire you to do even more.
- variable handling given their loosely typed nature
- built-in reference types such as object and array
- object-oriented programing
- powerful aspects of function expressions
- Browser Object Model allowing interaction with the browser itself
- detecting the client and its capabilities
- Document Object Model (DOM) objects available in DOM Level 1
- how DOM Levels 2 and 3 augmented the DOM
- events, legacy support, and how the DOM redefined how events should work
- enhancing form interactions and working around browser limitations
- using the <canvas > tag to create on-the-fly graphics
- the JSON data format as an alternative to XML
- Ajax techniques including the use of XMLHttpRequest object and CORS
- complex patterns including function currying, partial function application, and dynamic functions
- offline detection and storing data on the client machine
Nicholas C. Zakas worked with the Web for over a decade. He has worked on corporate intranet applications used by some of the largest companies in the world and large-scale consumer websites such as MyYahoo! and the Yahoo! homepage. He regularly gives talks at companies and conferences regarding front-end best practices and new technology.
About the Author
“C for Engineers and Scientists” is primarily for freshmen college students in the first quarter or semester learning computer programming language in C with new features in C99, and introduction to object-oriented programming in C , and graphical plotting and numerical computing in C/C interpreter Ch and MATLAB[registered] for applications in engineering and science. It can also be used as a supplementary textbook for upper division undergraduate courses and graduate courses which involve graphical plotting and numerical computing such as linear algebra, differential equations, numerical analysis, etcetera. “C for Engineers and Scientists” focuses on systematic software design approach in C for applications in Engineering and Science following the latest standard developed by the ANSI C/ISO C Standard Committees called C99 which, made C as a general purpose programming language for scientific computing and resolved many deficiencies of C90 for applications in Engineering. Working with the ANSI C Standard Committee, the author had developed a C/C interpreter called Ch, which has received a great reception in the US, Europe and China. Ch contains all MATLAB[registered] features. The book uses Ch as an instructional tool to teach/learn C and C . Ch presents an interactive computing environment so that the students can focus on improving their problem solving skills.
This book covers jQuery including a developer-level introduction and an in-depth look into some of the more advanced features. The book focuses on features available as of jQuery 1.7.1. but also tries to incorporate feature support in older versions of the library wherever it is relevant.
- functions that make up the library and usages of the core jQuery functions
- in-depth to select and manipulate HTML elements with jQuery
- the cross-browser ability to bind and manage browser events
- shortcuts jQuery offers for animating components in your web applications including moving, fading, toggling, and resizing elements
- jQuery UI, which is an associated user interface library for jQuery and contains things such as widgets, effects, animations, and interactions
- additional jQuery UI features including moving, sorting, resizing, and selection elements with a mouse
- techniques, best practices, and patterns that you can apply to your code to make it more efficient, maintainable, and clear
- jQuery Template plugin
- authoring jQuery plugins.
- jQuery Deferred Object
- unit testing and detail of the specific unit testing framework created by and used by the jQuery project itself, QUnit.
About the Author