Language : English
Published : 2015-07-11
Pages : 1008
C How to Program (Global ed of 8th Revised Edition)
For courses in computer programming C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The Eighth Edition continues the tradition of the signature Deitel “Live Code” approach–presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives students a chance to run each program as they study it and see how their learning applies to real world programming scenarios. MyProgrammingLab(R) not included. Students, if MyProgrammingLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information. MyProgrammingLab is an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts.
Simulation with Arena provides a comprehensive treatment of simulation using industry-standard Arena software. The text starts by having the reader develop simple high-level models, and then progresses to advanced modeling and analysis. Statistical design and analysis of simulation experiments is integrated with the modeling chapters, reflecting the importance of mathematical modeling of these activities. An informal, tutorial writing style is used to aid the beginner in fully understanding the ideas and topics presented. The academic version of Arena and example files are available through the book’s website.
About the Author
W. DAVID KELTON is Professor in the Department of Quantitative Analysis and Operations Management at the University of Cincinnati, where he has also served as MS program director and acting department head. RANDALL P. SADOWSKI is currently enjoying retirement and plans to continue this new career. In his previous life, he was Product Manager for scheduling and data-tracking applications for Rockwell Automation. Prior to that, he was director of university relations, chief applications officer, vice president of consulting services and user education at Systems Modeling Corporation. NANCY B. SWETS (nee Zupick) is the Requirements Analyst for the Arena simulation product at Rockwell Automation. She works with product management, development and Arena customers to research and write out the software requirements for future releases of the software. In addition to this role, she helps manage the IIE/RA Student Simulation Contest and participates in marketing and sales activities.
About the Author
Thomas Michaud is an assistant professor in the Department of Visual Art and Design at Andrews University, and a full-time lead instructor and coordinator of Interactive/Web Design courses in the BFA program. He also leads development and maintenance of the BFA Web Site for promotional and recruitment purposes. He was formerly web manager for Lane Automotive where he managed Web site development, deployment, and maintenance.
Building Java Programs: A Back to Basics Approach, Third Edition, introduces novice programmers to basic constructs and common pitfalls by emphasizing the essentials of procedural programming, problem solving, and algorithmic reasoning. By using objects early to solve interesting problems and defining objects later in the course, Building Java Programs develops programming knowledge for a broad audience. NEW! This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Note: If you are purchasing the standalone text or electronic version, MyProgrammingLab does not come automatically packaged with the text. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor.
If you need help writing programs in Python 3, or want to update older Python 2 code, this book is just the ticket. Packed with practical recipes written and tested with Python 3.3, this unique cookbook is for experienced Python programmers who want to focus on modern tools and idioms. Inside, you’ll find complete recipes for more than a dozen topics, covering the core Python language as well as tasks common to a wide variety of application domains. Each recipe contains code samples you can use in your projects right away, along with a discussion about how and why the solution works. Topics include: Data Structures and Algorithms Strings and Text Numbers, Dates, and Times Iterators and Generators Files and I/O Data Encoding and Processing Functions Classes and Objects Metaprogramming Modules and Packages Network and Web Programming Concurrency Utility Scripting and System Administration Testing, Debugging, and Exceptions C Extensions