Language : English
Published : 2016-10-05
Pages : 856
Computer Networking: A Top-Down Approach 7th Global Edition
For courses in Networking/Communications. Motivate your students with a top-down, layered approach to computer networking Unique among computer networking texts, the Seventh Edition of the popular Computer Networking: A Top Down Approach builds on the author’s long tradition of teaching this complex subject through a layered approach in a “top-down manner.” The text works its way from the application layer down toward the physical layer, motivating students by exposing them to important concepts early in their study of networking. Focusing on the Internet and the fundamentally important issues of networking, this text provides an excellent foundation for students in computer science and electrical engineering, without requiring extensive knowledge of programming or mathematics. The Seventh Edition has been updated to reflect the most important and exciting recent advances in networking. MasteringComputerScience(TM) not included. Students, if MasteringComputerScience is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MasteringComputerScience should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information. MasteringComputerScience is an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Interactive, self-paced tutorials provide individualized coaching to help students stay on track. With a wide range of activities available, students can actively learn, understand, and retain even the most difficult concepts.
Developed as the text for the basic computer architecture course at MIT, this book integrates a thorough coverage of digital logic design with a comprehensive presentation of computer architecture. It spans the entire range of topics from analog circuit design to operating systems. The authors seek to demystify the construction of computing hardware by illustrating systematically how it is built up from digital circuits through higher-level components to processors and memories, and how its design is affected by its intended uses. “Computation Structures” is unusually broad in scope, considering many real-world problems and trade-off decisions faced by practicing engineers. These difficult choices are confronted and given careful attention throughout the book. Topics addressed include the digital abstraction; digital representations and notation; combinational devices and circuits; sequence and state; synthesis of digital systems; finite state machines; control structures and disciplines; performance measures and trade offs; communication; interpretation; micro-interpreter architecture; microprogramming and microcode; single sequence machines; stack architectures; register architectures; reduced instruction set computers; memory architectures; processes and processor multiplexing; process synchronization; interrupts, priorities, and real time; directions and trends.
Using Arduino, you can join the DIY movement and build an amazing spectrum of projects – limited only by your imagination! Until now, however, most Arduino books and manuals have demanded extensive “geekitude.” Not this one: it assumes you know nothing about Arduino or electronics, guides you gently up the learning curve, walks you through several real projects, and leaves you ready to do anything you want with Arduino. This lush, 4-color guide is loaded with step-by-step photos that guide you every step of the way. Your guide, John Baichtal, founding member of legendary hackerspace Twin Cities Maker, is author of Hack This! 24 Incredible Hackerspace Projects from the DIY Movement: he’s one of the world’sleading experts in getting newcomers up-to-speed with hardware projects. Baichtal’s Arduino for Beginners starts with an easy crash course in Arduino and electronics, and teaches all you need to know about safety, tools, soldering, and more. You’ll learn how to: * Detect intrusion with lasers and IR * Set up Arduino Bluetooth connections * Create useful Arduino programs from scratch * Use sensors and water controls * Conrol DC motors, servos, and stepper motors * Create projects that keep track of time * Safely control high-voltage circuits * Harvest useful parts from junk electronics, and more Along the way, you won’t just walk through building several practical projects: you’ll learn how to construct professional enclosures, so your projects won’t just look like tangled wires and bare circuit boards – they’ll actually fit and function comfortably in your home!
- Chapter 1. Is There a Security Problem in Computing?
- Chapter 2. Elementary Cryptography
- Chapter 4. Protection in General-Purpose Operating Systems
- Chapter 5. Designing Trusted Operating Systems
- Chapter 7. Security in Networks
Based on the Association for Computing Imagery model curriculum guidelines, Foundations of Computer Science gives students a bird’s eye view of Computer Science. This easy-to-read and easy-to-navigate text covers all the fundamentals of computer science required for first year undergraduates embarking on a computing degree.