Language : English
Published : 2011-07-01
Pages : 1064
Ebook Distributed Systems 5th International Edition
Broad and up-to-date coverage of the principles and practice in the fast moving area of Distributed Systems.
Distributed Systems provides students of computer science and engineering with the skills they will need to design and maintain software for distributed applications. It will also be invaluable to software engineers and systems designers wishing to understand new and future developments in the field.
From mobile phones to the Internet, our lives depend increasingly on distributed systems linking computers and other devices together in a seamless and transparent way. The fifth edition of this best-selling text continues to provide a comprehensive source of material on the principles and practice of distributed computer systems and the exciting new developments based on them, using a wealth of modern case studies to illustrate their design and development. The depth of coverage will enable students to evaluate existing distributed systems and design new ones.
Language : English
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride — use social proof to position your product in line with your visitors’ values Sloth — build a path of least resistance that leads users where you want them to go Gluttony — escalate customers’ commitment and use loss aversion to keep them there Anger — understand the power of metaphysical arguments and anonymity Envy — create a culture of status around your product and feed aspirational desires Lust — turn desire into commitment by using emotion to defeat rational behavior Greed — keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use — but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.
About the Author
Chris Nodder is an independent consultant with 20 years’ experience working with large organizations and lean startups to make user experience central to their business strategy. He was previously a director at the prestigious Nielsen Norman Group, and a senior user researcher at Microsoft. He has an MS in Human-Computer Interaction and a BS in Psychology.
This book covers the field of machine learning, which is the study of algorithms that allow computer programs to automatically improve through experience. The book is intended to support upper level undergraduate and introductory level graduate courses in machine learning.
his book is a quantitative text, which focuses on the real issues behind serious modeling and analysis of communications networks. The author covers all the necessary mathematics and theory in order for students to understand the tools that optimize computer networks today.
- Covers both classical (e.g. queueing theory) and modern (e.g. pricing) aspects of networking
- Integrates material on communication networks with material on modeling/analyzing and designing such networks
- Includes a Solution Manual
For undergraduate systems analysis and design courses. This Global Edition has been edited to include enhancements making it more relevant to students outside the United States Kendall and Kendall’s Systems Analysis and Design, 9e, is a human-centered book that concisely presents the latest systems development methods, tools, and techniques to students in an engaging and easy-to-understand manner.