Language : English
Published : 2012-04-01
Pages : 484
Ebook Engineering Problem Solving With C
This introductory-level C programming book is designed primarily for engineering students required to learn how to program.
In Engineering Problem Solving with C, 4e, best-selling author, Delores Etter, uses real-world engineering and scientific examples and problems throughout the text. Solutions to the problems are developed using the language C and the author’s signature five-step problem solving process. Since learning any new skill requires practice at a number of different levels of difficulty, four types of exercises are presented to develop problem-solving skills – Practice! problems, Modify! problems, Short-Answer problems, and Programming problems. The author’s clear and precise style creates a highly accessible and readable text for students of all levels.
Language : English
This book documents all the features of the Android phones, approaching them from the point of view of a smart person who is intimidated by the technology and baffled by the scant documentation and online support. All topics for the Android phone will be covered, from setup and configuration, to use of the phone features: texting, e-mailing, accessing the Internet, maps, navigation, camera and video, synching with a PC, and expanding the phone’s potential with new software. As usual, humor is generously sprinkled throughout the text. The accessible and fun writing style provides relief but never gets in the way of the book’s important content. The reader will end up keeping this book close, referring to it often as they explore the features of their Android phone. It covers all the updates to the OS through the latest version release, Key Lime Pie.
About the Author
Dan Gookin wrote the very first For Dummies book in 1991 and now has more than 11 million copies of books in print. The author of several bestsellers, Gookin enjoys worldwide success with books that have been translated into 32 languages. He is also the author of Android Tablets For Dummies.
Take your idea from concept to production with this unique guide. Whether it’s called physical computing, ubiquitous computing, or the Internet of Things, it’s a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you’d like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. Features: helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach; explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices; and provides an overview of the necessary steps to take your idea from concept through production. If you’d like to design for the future, “Designing the Internet of Things” is a great place to start.
About the Author
Adrian McEwen (Liverpool, UK) is an Internet of Things expert. He co-wrote and runs the Howduino course, teaching about Arduino across the UK. Adrian is the curator of official Arduino Ethernet Library. He has prowled the rooftops of Liverpool City Centre embedding Arduino sensors into the city’s infrastructure. Hakim Cassimally (Liverpool, UK) is an Italian and English Literature Graduate who discovered Perl and never looked back. A writer of SciFi, Hakim founded a study group for the Stanford AI distributed learning classes.
“Creative Editing, International Edition” has been consistently praised by reviewers for its comprehensive coverage, excellent organization, and contemporary content. The Sixth Edition continues to live up to this reputation through consistent presentation, reinforcement, and practical application of editing concepts. The book covers all aspects of editing for print and online media, and provides ample practice exercises for students to perfect the principles they are learning. Beginning with basic language skills, the authors guide the reader through every phase of a professional copy editor’s job. The book’s practical textbook/workbook approach provides a good framework that encourages students to practice their skills as they learn.
Computers are ubiquitous throughout all life-cycle stages of engineering, from conceptual design to manufacturing maintenance, repair and replacement. It is essential for all engineers to be aware of the knowledge behind computer-based tools and techniques they are likely to encounter. The computational technology, which allows engineers to carry out design, modelling, visualisation, manufacturing, construction and management of products and infrastructure is known as Computer-Aided Engineering (CAE). Engineering Informatics: Fundamentals of Computer-Aided Engineering, 2nd Edition provides the foundation knowledge of computing that is essential for all engineers. This knowledge is independent of hardware and software characteristics and thus, it is expected to remain valid throughout an engineering career. This Second Edition is enhanced with treatment of new areas such as network science and the computational complexity of distributed systems. It provides extensive coverage of almost all aspects of Computer-Aided Engineering, outlining general concepts such as fundamental logic, definition of engineering tasks and computational complexity. Every chapter revised and expanded following more than ten years of experience teaching courses on the basis of the first edition. It covers numerous representation frameworks and reasoning strategies. It considers the benefits of increased computational power, parallel computing and cloud computing. It offers many practical engineering examples and exercises, with lecture notes available for many of the topics/chapters from the ASCE Technical Council on Computing and Information Technology, Global Centre of Excellence in Computing, providing a valuable resource for lecturers. It is accompanied by a website hosting updates and solutions. Engineering Informatics: Fundamentals of Computer-Aided Engineering, 2nd Edition provides essential knowledge on computing theory in engineering contexts for students, researchers and practising engineers.
About the Author
Benny Raphael, National University of Singapore, Singapore Benny Raphael is an Assistant Professor in the School of Design and Environment at the National University of Singapore. His main areas of research include Computer-aided engineering, Optimization and Machine learning. Ian Smith, EPFL, Lausanne, Switzerland Ian Smith is Professor and Head of the Applied Computing and Mechanics Laboratory within the Civil Engineering Institute in the School of Architecture, Civil and Environmental Engineering at EPFL. He has also been active in consulting related to monitoring structures, applications of information technology, structural design, evaluation and repair of existing structures and accident analysis in Europe, North America and Japan. He was elected to the Swiss Academy of Engineering Sciences in 2004 and received the Computing in Civil Engineering Award from the Amercian Society of Civil Engineers in 2005. HE is Editor of the”Journal of Advanced Engineering Informatics”, and Associate Editor of “Journal of Artificial Intelligence for Engineering Design Analysis and Manufacturing”.