Erevolution: A Computerised Accounting Practice Set Using MYOB Version 19
eRevolution is a computerised practice set using MYOB AccountRight Plus V19. This practice set is designed to give students experience in recording a variety of business transactions common to small businesses, so that they will gain an understanding of a computerised accounting system, how it operates, how to set up a data file and enter opening balances, how to record transactions, and how to produce useful reports. This ?hands-on’ methodology reinforces the students’ understanding of accounting fundamentals typically encountered in practice, and is therefore, suitable for students undertaking a course in accounting or computer-based accounting information systems. Completion of the practice set for a one month period, should ensure a greater appreciation of the following: * the steps in a typical accounting cycle for a small business * the use of subsidiary ledgers * the perpetual inventory system * balance-day adjustments * the bank account reconciliation * how the accounting cycle culminates in the preparation of financial statements * how GST is recorded and the effect it has on transactions * the variety of source documents, and * how to extract information from source documents to record transactions. Systems Requirements For Windows 7: Windows Vista (Service Pack 2) or Windows XP (Service Pack 3) For Mac: Mac OS X v10.4 or later
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Get started printing out 3D objects quickly and inexpensively! 3D printing is no longer just a figment of your imagination. This remarkable technology is coming to the masses with the growing availability of 3D printers. 3D printers create 3-dimensional layered models and they allow users to create prototypes that use multiple materials and colors. This friendly-but-straightforward guide examines each type of 3D printing technology available today and gives artists, entrepreneurs, engineers, and hobbyists insight into the amazing things 3D printing has to offer. You’ll discover methods for the creation of 3D printable objects using software, 3D scanners, and even photographs with the help of this timely For Dummies guide. Includes information on stereolithography, selective sintering, fused deposition, and granular binding techniques Covers the potential for the transformation of production and manufacturing, reuse and recycling, intellectual property design controls, and the commoditization of traditional products from magazines to material goods Walks you through the process of creating a RepRap printer using open-source designs, software, and hardware Addresses the limitations of current 3D printing technologies and provides strategies for improved success 3D Printing For Dummies is the must-have guide to make manufacturing your own dynamic designs a dream come true!
About the Author
Kalani Kirk Hausman has spent more than 20 years as an IT consultant, enterprise architect, auditor, and ISO. He currently conducts research on integrating 3D printed materials into educational curricula at Texas A&M University. Richard Horne (RichRap) has two decades of experience in the electronics industry as an engineer, marketer, and product designer. In his work with the RepRap project, he blogs and shares ideas to make 3D printing easier for everyone to understand.
This book takes the readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a coloring book, and a card game. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. By the end of the book, the reader will have five apps that they’ve developed along with the knowledge of making games for the iOS platform. It builds four game projects including a matching game, a puzzle game, a coloring book, and a card game that will give the reader exposure to making games on the iOS platform. It includes information on iOS 5, iOS 6, and iOS 7- the latest versions for the iPhone and iPad. It utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development. It includes a companion disc with source code, images, and project files.
Your go-to book for uncovering the secrets of Minecraft! Since it was first released in 2009, Minecraft has exploded in popularity, with more than 35 million copies sold worldwide. “The Ultimate Unofficial Guide to Minecraft(R) Strategies” collects expert advice and detailed instructions from some of the most skilled and creative Minecraft players around the world. Whether you’ve been playing for years or you just got the game and need to know where to begin, “The Ultimate Unofficial Guide to Minecraft(R) Strategies” is the perfect right–hand man in your gaming journey. It includes instructions on how to: – Blow up houses- Defend yourself against zombies- Blast holes into the ground- Launch cows- Ride a pig- Build a mushroom house Learn how to build basic utilities like a stove or a toilet. Breed cows and pigs, then trap them and transform them into steak and bacon. Enjoy your very own castle or hidden shelter–the possibilities are as boundless as your imagination and as simple as 1-2-3 instructions. Learn sneaky glitches that’ll get you ahead in the game, even how to create a popular Minecraft server! Finally, one you’ve mastered the game you can even bring your Minecraft obsession to life, with fun projects like Minecraft themed cookies or party favor bags. Flex your fingers and peel back your eyelids–inside you’ll find days’ worth of fun and exploration. Published with Instructables.com, “The Ultimate Unofficial Guide to Minecraft(R) Strategies” is the perfect gift for both beginners and die-hard Minecraft addicts.
About the Author
Instructables.com is a bona fide Internet sensation, a web-based community of motivated do-it-yourselfers who contribute invaluable how-to guides to the site on a wide range of topics, from gardening and home repair to recipes and gadgets that defy categorization. The site hosts more than 100,000 projects. More than 15 million people visit the site each month, leaving comments and suggestions on the ever-growing list of do-it-yourself projects.
This book documents all the features of the Android phones, approaching them from the point of view of a smart person who is intimidated by the technology and baffled by the scant documentation and online support. All topics for the Android phone will be covered, from setup and configuration, to use of the phone features: texting, e-mailing, accessing the Internet, maps, navigation, camera and video, synching with a PC, and expanding the phone’s potential with new software. As usual, humor is generously sprinkled throughout the text. The accessible and fun writing style provides relief but never gets in the way of the book’s important content. The reader will end up keeping this book close, referring to it often as they explore the features of their Android phone. It covers all the updates to the OS through the latest version release, Key Lime Pie.
About the Author
Dan Gookin wrote the very first For Dummies book in 1991 and now has more than 11 million copies of books in print. The author of several bestsellers, Gookin enjoys worldwide success with books that have been translated into 32 languages. He is also the author of Android Tablets For Dummies.