Exercises in Programming Style
Using a simple computational task (term frequency) to illustrate different programming styles, Exercises in Programming Style helps readers understand the various ways of writing programs and designing systems. It is designed to be used in conjunction with code provided on an online repository. The book complements and explains the raw code in a way that is accessible to anyone who regularly practices the art of programming. The book can also be used in advanced programming courses in computer science and software engineering programs. The book contains 33 different styles for writing the term frequency task. The styles are grouped into nine categories: historical, basic, function composition, objects and object interactions, reflection and metaprogramming, adversity, data-centric, concurrency, and interactivity. The author verbalizes the constraints in each style and explains the example programs. Each chapter first presents the constraints of the style, next shows an example program, and then gives a detailed explanation of the code. Most chapters also have sections focusing on the use of the style in systems design as well as sections describing the historical context in which the programming style emerged.
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Simulation with Arena provides a comprehensive treatment of simulation using industry-standard Arena software. The text starts by having the reader develop simple high-level models, and then progresses to advanced modeling and analysis. Statistical design and analysis of simulation experiments is integrated with the modeling chapters, reflecting the importance of mathematical modeling of these activities. An informal, tutorial writing style is used to aid the beginner in fully understanding the ideas and topics presented. The academic version of Arena and example files are available through the book’s website.
About the Author
W. DAVID KELTON is Professor in the Department of Quantitative Analysis and Operations Management at the University of Cincinnati, where he has also served as MS program director and acting department head. RANDALL P. SADOWSKI is currently enjoying retirement and plans to continue this new career. In his previous life, he was Product Manager for scheduling and data-tracking applications for Rockwell Automation. Prior to that, he was director of university relations, chief applications officer, vice president of consulting services and user education at Systems Modeling Corporation. NANCY B. SWETS (nee Zupick) is the Requirements Analyst for the Arena simulation product at Rockwell Automation. She works with product management, development and Arena customers to research and write out the software requirements for future releases of the software. In addition to this role, she helps manage the IIE/RA Student Simulation Contest and participates in marketing and sales activities.
In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android 4.3. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 4.3 apps from the ground up as you master the skills you need to design, develop, test, and publish powerful solutions. Extensively updated for Android’s newest features and tools, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
Highlights of this new Third Edition include:
Extensive new coverage: fragments, action bar, SQLite, content providers, Facebook SDK, and more
Practical guidance on developing for multiple Android versions
How to use open source projects to simplify Android development
New topic-focused structure with at least one complete project in nearly every chapter
Register your book at informit.com/register to gain access to the Bonus KitKat chapter online.
Learn how to…
Quickly set up your development environment and create Android projects
Use Android layouts and fragments to create apps that look great on phones, tablets, and even TVs
Develop intuitive user interfaces using Android controls
Access the cloud and retrieve data using the Flickr API
Create a full-blown app that parses JSON, stores metadata, and
displays Flickr images
Use a SQLite database and content providers to create responsive, data-driven apps
Write social apps using the Facebook Android SDK
Use contact and calendar data
Build location-based apps using LocationManager APIs or the new Google Play Location Services
Internationalize your apps
Work with media and cameras
Use open-source libraries to add “finishing touches”
Package and publish apps to Google Play and other app stores
About the Author
Carmen Delessio is an senior application developer who has worked as a developer, technical architect, and CTO in large and small organizations. Carmen began his online development career at Prodigy, where he worked on early Internet applications, shopping apps, and fantasy baseball. He has written for Mashable and AndroidGuys and is the author of Sams Teach Yourself Google TV App Development in 24 Hours.
Lauren Darcey is a multi-published Android author with several Pearson books to her credit, along with earlier editions of this book. Lauren is technical leader of Mamlambo, Inc., a firm specializing in mobile development and consulting with Android, iOS, Blackberry, and other mobile platforms. She has more than two decades of software development experience under her belt and is a recognized authority in enterprise architecture and commercial-grade mobile development.
Shane Conder is also a multi-published Android author with several Pearson books to his credit, along with earlier editions of this book. Shane has extensive development experience and has focused his attention on mobile and embedded development for the past two decades. He has designed and developed many commercial apps for Android, iOS, BREW, Blackberry, J2ME, Palm, and Windows Mobile, some of which have been installed on millions of phones worldwide.
This book covers jQuery including a developer-level introduction and an in-depth look into some of the more advanced features. The book focuses on features available as of jQuery 1.7.1. but also tries to incorporate feature support in older versions of the library wherever it is relevant.
- functions that make up the library and usages of the core jQuery functions
- in-depth to select and manipulate HTML elements with jQuery
- the cross-browser ability to bind and manage browser events
- shortcuts jQuery offers for animating components in your web applications including moving, fading, toggling, and resizing elements
- jQuery UI, which is an associated user interface library for jQuery and contains things such as widgets, effects, animations, and interactions
- additional jQuery UI features including moving, sorting, resizing, and selection elements with a mouse
- techniques, best practices, and patterns that you can apply to your code to make it more efficient, maintainable, and clear
- jQuery Template plugin
- authoring jQuery plugins.
- jQuery Deferred Object
- unit testing and detail of the specific unit testing framework created by and used by the jQuery project itself, QUnit.
About the Author
About the Author
Wes McKinney is the main author of pandas, the popular open source Python library for data analysis. Wes is an active speaker and participant in the Python and open source communities. He worked as a quantitative analyst at AQR Capital Management before founding an enterprise data analysis company, Lambda Foundry, in 2012. He graduated from MIT with an S.B. in Mathematics.