Language : English
Published : 2014-08-18
Pages : 448
Foundations of Software and System Performance Engineering: Process, Performance Modeling, Requirements, Testing, Scalability, and Practice
“If this book had been available to Healthcare.gov’s contractors, and they read and followed its life cycle performance processes, there would not have been the enormous problems apparent in that application. In my 40 years of experience in building leading-edge products, poor performance is the single most frequent cause of the failure or cancellation of software-intensive projects. This book provides techniques and skills necessary to implement performance engineering at the beginning of a project and manage it throughout the product’s life cycle. I cannot recommend it highly enough.” -Don Shafer, CSDP, Technical Fellow, Athens Group, LLC Poor performance is a frequent cause of software project failure. Performance engineering can be extremely challenging. In Foundations of Software and System Performance Engineering, leading software performance expert Dr. Andre Bondi helps you create effective performance requirements up front, and then architect, develop, test, and deliver systems that meet them. Drawing on many years of experience at Siemens, AT&T Labs, Bell Laboratories, and two startups, Bondi offers practical guidance for every software stakeholder and development team participant. He shows you how to define and use metrics; plan for diverse workloads; evaluate scalability, capacity, and responsiveness; and test both individual components and entire systems. Throughout, Bondi helps you link performance engineering with everything else you do in the software life cycle, so you can achieve the right performance-now and in the future-at lower cost and with less pain. This guide will help you * Mitigate the business and engineering risk associated with poor system performance * Specify system performance requirements in business and engineering terms * Identify metrics for comparing performance requirements with actual performance * Verify the accuracy of measurements * Use simple mathematical models to make predictions, plan performance tests, and anticipate the impact of changes to the system or the load placed upon it * Avoid common performance and scalability mistakes * Clarify business and engineering needs to be satisfied by given levels of throughput and response time * Incorporate performance engineering into agile processes * Help stakeholders of a system make better performance-related decisions * Manage stakeholders’ expectations about system performance throughout the software life cycle, and deliver a software product with quality performance Andre B. Bondi is a senior staff engineer at Siemens Corp., Corporate Technologies in Princeton, New Jersey. His specialties include performance requirements, performance analysis, modeling, simulation, and testing. Bondi has applied his industrial and academic experience to the solution of performance issues in many problem domains. In addition to holding a doctorate in computer science and a master’s in statistics, he is a Certified Scrum Master.
About the Author
Andre B. Bondi is a senior staff engineer at Siemens Corp., Corporate Technologies in Princeton, New Jersey. His specialties include performance requirements, performance analysis, modeling, simulation, and testing. Bondi has applied his industrial and academic experience to the solution of performance issues in many problem domains. In addition to holding a doctorate in computer science and a master’s in statistics, he is a Certified Scrum Master.
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Empirical research has now become an essential component of software engineering yet software practitioners and researchers often lack an understanding of how the empirical procedures and practices are applied in the field. Empirical Research in Software Engineering: Concepts, Analysis, and Applications shows how to implement empirical research processes, procedures, and practices in software engineering. Written by a leading researcher in empirical software engineering, the book describes the necessary steps to perform replicated and empirical research. It explains how to plan and design experiments, conduct systematic reviews and case studies, and analyze the results produced by the empirical studies. The book balances empirical research concepts with exercises, examples, and real-life case studies, making it suitable for a course on empirical software engineering. The author discusses the process of developing predictive models, such as defect prediction and change prediction, on data collected from source code repositories. She also covers the application of machine learning techniques in empirical software engineering, includes guidelines for publishing and reporting results, and presents popular software tools for carrying out empirical studies.
About the Author
Ruchika Malhotra is an assistant professor in the Department of Software Engineering at Delhi Technological University (formerly Delhi College of Engineering). She was awarded the prestigious UGC Raman Fellowship for pursuing post-doctoral research in the Department of Computer and Information Science at Indiana University-Purdue University. She received her master’s and doctorate degrees in software engineering from the University School of Information Technology of Guru Gobind Singh Indraprastha University. She received the IBM Best Faculty Award in 2013 and has published more than 100 research papers in international journals and conferences. Her research interests include software testing, improving software quality, statistical and adaptive prediction models, software metrics, neural nets modeling, and the definition and validation of software metrics.
In today’s crowded Android marketplace, it’s more important than ever to differentiate your apps. Great design is the best way to do that. Now, leading Android app design expert Ian G. Clifton shows you how to make your apps come alive and how to deliver apps that users will want, love, and buy!
Reflecting the Android 4.2 SDK, this book serves both as a tutorial for the entire design and implementation process and as a handy reference you’ll rely on for every Android development project.
Clifton shows how to create effective designs, organize them into Android components, and move gracefully from idea, to wireframe, to comp, to finished app. You’ll learn how to bring your own voice, personality, and style to your app designs; how to leverage advanced drawing techniques such as PorterDuff compositing; how to test designs on diverse Android devices; and much more.
Android User Interface Design details each step of the design and development process and contains extensive downloadable sample code, including complete finished apps.
- Learn how Android has evolved to support outstanding app design
- Integrate app design with development, from idea through deployment
- Understand views, the building blocks of Android user interfaces
- Make the most of wireframes and prototypes
- Build efficient layouts and integrate smooth animations
- Make apps more useful by automatically updating ListViews
- Combine views into custom components
- Use image compositing and other advanced techniques
- Work with the canvas and advanced drawing
- Leverage Google Play and Amazon Appstore assets
One step at a time, this guide helps you bridge the gap between Android developers and designers so you can work with colleagues to create world-class app designs…or do it yourself!
Intended for introductory and advanced courses in software engineering.
The ninth edition of Software Engineering presents a broad perspective of software engineering, focusing on the processes and techniques fundamental to the creation of reliable, software systems. Increased coverage of agile methods and software reuse, along with coverage of ‘traditional’ plan-driven software engineering, gives readers the most up-to-date view of the field currently available. Practical case studies, a full set of easy-to-access supplements, and extensive web resources make teaching the course easier than ever.
TEAM ARDUINO UP WITH ANDROID FOR SOME MISCHIEVOUS FUN!
Filled with practical, do-it-yourself gadgets, Arduino Android Projects for the Evil Genius shows you how to create Arduino devices and control them with Android smartphones and tablets. Easy-to-find equipment and components are used for all the projects in the book.
This wickedly inventive guide covers the Android Open Application Development Kit (ADK) and USB interface and explains how to use them with the basic Arduino platform. Methods of communication between Android and Arduino that don’t require the ADK–including sound, Bluetooth, and WiFi/Ethernet are also discussed. An Arduino ADK programming tutorial helps you get started right away.
Arduino Android Projects for the Evil Genius:
- Contains step-by-step instructions and helpful illustrations
- Provides tips for customizing the projects
- Covers the underlying principles behind the projects
- Removes the frustration factor–all required parts are listed
- Provides all source code on the book’s website
Build these and other devious devices:
- Bluetooth robot
- Android Geiger counter
- Android-controlled light show
- TV remote
- Temperature logger
- Ultrasonic range finder
- Home automation controller
- Remote power and lighting control
- Smart thermostat
- RFID door lock
- Signaling flags
- Delay timer