Language : English
Published : 2013-04-25
Pages : 720
Introduction to Programming with C 3rd International Edition
For undergraduate students in Computer Science and Computer Programming courses A solid foundation in the basics of C programming will allow students to create efficient, elegant code ready for any production environment. Learning basic logic and fundamental programming techniques is essential for new programmers to succeed. A distinctive fundamentals-first approach and clear, concise writing style characterize Introduction to Programming with C , 3/e. Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Abstract concepts are carefully and concretely explained using simple, short, and stimulating examples. Explanations are presented in brief segments, with many figures and tables. NEW! This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Note: If you are purchasing the standalone text or electronic version, MyProgrammingLab does not come automatically packaged with the text. To purchase MyProgrammingLab, please visit: myprogramminglab.com or you can purchase a package of the physical text MyProgrammingLab by searching the Pearson Higher Education web site. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: *Fundamentals-First: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. *Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. *Support for Instructors and Students: The author maintains a website at http://www.cs.armstrong.edu/liang/cpp3e that includes multiple interactive resources.
This book covers jQuery including a developer-level introduction and an in-depth look into some of the more advanced features. The book focuses on features available as of jQuery 1.7.1. but also tries to incorporate feature support in older versions of the library wherever it is relevant.
- functions that make up the library and usages of the core jQuery functions
- in-depth to select and manipulate HTML elements with jQuery
- the cross-browser ability to bind and manage browser events
- shortcuts jQuery offers for animating components in your web applications including moving, fading, toggling, and resizing elements
- jQuery UI, which is an associated user interface library for jQuery and contains things such as widgets, effects, animations, and interactions
- additional jQuery UI features including moving, sorting, resizing, and selection elements with a mouse
- techniques, best practices, and patterns that you can apply to your code to make it more efficient, maintainable, and clear
- jQuery Template plugin
- authoring jQuery plugins.
- jQuery Deferred Object
- unit testing and detail of the specific unit testing framework created by and used by the jQuery project itself, QUnit.
About the Author
About the Author
John S. Conery is a professor in the Department of Computer and Information Science at the University of Oregon. With over 30 years of teaching experience, he has taught courses on high performance computing and scientific computing in addition to introductory computer science courses. A member of the University’s Center for Ecology and Evolutionary Biology, Dr. Conery has worked with biologists on a variety of problems related to gene and genome duplication, artificial neural networks, and population modeling. His current research interests are computational biology and bioinformatics.
Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming. The Brief version is comprised of Chapters 1-20 of the Comprehensive. View a book walk through here: http://www.pearsonhighered.com/showtell/liangjava/web/
“Big Nerd Ranch provided the training we needed to get hundreds of engineers building skillfully on Android. This book is a great distillation of that training and will be a huge help to anyone looking to ramp up as well.” – Mike Shaver, Director of Mobile Engineering, Facebook
“…a must-have for the developer just starting in Android or ready for more advanced techniques. I was impressed with this book’s content and clarity of presentation. The authors explain simple and complex Android topics with equal ease.” – James Steele, author of The Android Developer’s Cookbook