Language : English
Published : 2012
Pages : 768
Mastering the Requirements Process
The definitive guide to the software requirements process, now updated for the needs of today’s business analysts at all experience levels * *Walks step-by-step through the entire requirements process, introducing Volere, the authors’ detailed, proven model. *Teaches powerful new ‘Thinking Above the Line’ techniques for identifying the real business problem to be solved, and communicating it to all project participants. *Presents extensive new coverage, including new ways to integrate innovation and agility into requirements. One of the most crucial tasks in software development is identifying and specifying requirements: in other words, clarifying what the customer or user really needs. As development teams have learned the hard way, this is no small undertaking. It can only be managed with a clearly defined process. In Mastering the Requirements Process, Third Edition, Suzanne and James Robertson present Volere, their detailed, start-to-finish model for successfully developing and communicating requirements. Over decades, the Robertsons have helped hundreds of companies improve their requirements processes. In this new edition, they’ve reflected all the new lessons they’ve learned, refining their processes to work even more effectively in today’s agile and fast-changing environments. This edition’s coverage includes: * *Comprehensive techniques for uncovering the true business problem – including advanced ‘Thinking Above the Line’ approaches. *Four views of the problem domain: making it easier to understand the problem and communicate the solution. *Detailed linkages showing connections among deliverables through every stage of development. *Updated guidance on connecting stakeholders via the requirements process. *Better ways to develop requirements for agile projects. *How to incorporate innovation when discovering requirements
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About the Author
AdWords expert Brad Geddes is an Internet marketing consultant and the first and only Advanced AdWords Seminar leader that Google selected to conduct seminars for top businesses. He has advised companies such as Amazon, Red Lobster, Encyclopedia Britannica, and other Fortune 500 companies.
Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you’re a budding hobbyist or an engineer, you’ll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you’ve mastered all the topics in the book. Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!
About the Author
Jeremy Blum is known for his series of educational YouTube videos that have taught engineering concepts to millions of people around the world. He has built a range of microcontroller-based systems including solar trackers, prosthetic arms, truss-traversing robots, musical theremins, computer vision-based and glove-based gesture controllers, and more.
Take your idea from concept to production with this unique guide. Whether it’s called physical computing, ubiquitous computing, or the Internet of Things, it’s a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you’d like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. Features: helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach; explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices; and provides an overview of the necessary steps to take your idea from concept through production. If you’d like to design for the future, “Designing the Internet of Things” is a great place to start.
About the Author
Adrian McEwen (Liverpool, UK) is an Internet of Things expert. He co-wrote and runs the Howduino course, teaching about Arduino across the UK. Adrian is the curator of official Arduino Ethernet Library. He has prowled the rooftops of Liverpool City Centre embedding Arduino sensors into the city’s infrastructure. Hakim Cassimally (Liverpool, UK) is an Italian and English Literature Graduate who discovered Perl and never looked back. A writer of SciFi, Hakim founded a study group for the Stanford AI distributed learning classes.
The fast and easy way to get the most out of your iPad This new edition of iPad For Dummies covers all the latest tips and tricks to getting the most out of your iPad, presented in a straightforward-but-fun language that has defined the For Dummies brand for more than twenty years. Clear instructions get you started with the basics, like setting up your iPad, mastering the multi-touch interface, and synching your data. Next, you’ll discover how to work in the iCloud, set up iTunes on your iPad, browse the Internet, send and receive e-mails, text with iMessage, download apps from the App Store, making video calls with FaceTime, work with Siri, import pictures, get organized with Reminders, find your way with Maps, and so much more. Written in plain English and complemented with full-color photographs that bring the information to life, iPad For Dummies helps even the most techno-phobic readers understand and master the iPad’s myriad capabilities. Whether you’re looking to curl up with a good iBook, stay connected on social media, capture photos and videos-or anything in between-everything you need is at your fingertips. Bestselling For Dummies brand in full-color! Written by a dynamic team, including the Personal Tech columnist for USA Today and the author of the popular Dr. Mac column for the Houston Chronicle Enhanced with instructional videos and eBook supplements Covers the portability, accessibility, and multi-functionality that make iPad popular for school, recreation, and work If you’re a new iPad user or have a bit of experience and want approachable information on the latest iOS software and iPad hardware, this friendly guide has you covered.