Navigating The Cyberworld With Your Child
Addictive Internet use is a relatively new phenomenon which many people are unaware of and subsequently do not seek treatment for. While there is no escaping the use of the Internet in schools and offices in today’s technology-driven world, excessive Internet use may lead to deteriorating relationships or interfere with life’s responsibilities. This book compiles a series of articles about the different types of Internet-related addictions that a child or teenager may face, such as pornography, social networking, gaming and online shopping. It also explores the legal problems that arise from cybercrimes and discusses the services and programmes available for both the victims and perpetrators. Finally, it explores the implications of future technology and research into this area.
About the Author
Dr Ong is Adjunct Associate Professor at the Yong Loo Lin Medical School, National University of Singapore, and holds various professional appointments in the medical field of psychiatry. Mr Tan Yi Ren is a researcher in Internet addiction, cyber bullying, selective mutism, ADHD, oppositional defiant disorder and conduct disorder.
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The Web Collection Revealed Creative Cloud: Premium Edition (Stay Current with Adobe Creative Cloud) 1st Edition
This invaluable, all-in-one guide provides a thorough introduction to web design and development with Adobe Dreamweaver(R) CC, Adobe Flash(R) CC, and-new to this edition-Adobe Edge(R) CC. In addition to detailed information on the current interface, features, and functionality of each program, the text includes step-by-step tutorials and hands-on projects to help you master industry-leading software while honing practical skills with real-world relevance. The text concludes with a chapter devoted to integration of all three applications to create a dynamic website incorporating Flash and Edge elements. In addition to accurate, up-to-date content, the text features full-color illustrations and an appealing, user-friendly presentation style to facilitate learning and make even complex material easier to master.
About the Author
The struggle with balancing creative products that are innovative, technically feasible, and financially sound is one designers and web professionals go through every day. The Design Studio Method is a creative problem solving process that allows you to quickly generate ideas, evaluate them, and reach consensus, achieving that balancing act. Brian Sullivan’s The Design Studio Method gives answers that you have been looking for, showing you how to be innovative and efficient without sacrificing quality and collaboration. This book simplifies the complicated method, explaining each step, each participant’s involvement, and how to adapt the method to your needs. The Design Studio Method provides step-by-step procedures to ensure your success. From illumination, to generation, to presentation, all the way to iteration, this book provides the road map you’ll need to start generating innovate products. * Shows you how to involve all members of the creative process-from clients to directors-so that everyone participates, critiques, and innovates. * Features real-world examples of Design Studio projects that highlight the successes of this method and ways to adapt it to your needs. * Includes a website that showcases videos covering each step of the method and other procedures that crop up along the way.
About the Author
Brian Sullivan is the Director of UX Testing and Research for Tonic3. In his practice, Brian is called upon to facilitate Design Studio Workshops, Brainstorming Sessions, Design Walkthroughs, UX Inspections, and Usability Testing. Brian is the founder of the Big Design Conference, where experts talk on design, usability, and strategy. Brian founded the Big Design Workshops series in 2009, where he teaches UX topics, such as Collaborative Sketching with Design Studios, UX Inspections, and a Usability Boot Camp. Brian is the President of the Dallas User Experience Professionals organization, which meets monthly in Dallas. Brian is a thought leader, who frequently speaks at industry events like SxSW Interactive, UXPA International, IA Summit, Boston UXPA, and Big Design Conference.
Experienced developers looking to integrate the Play framework into their systems will find everything they need in this practical book. By examining the details of a real-world application, you’ll go into the details of making Play 2.4 work as a system-using non-blocking actions, isolating services, recovering from failure, using CQRS and microservices, providing backpressure and rate limiting, deploying applications, and scaling up. Author Will Sargent is a frequent Play contributor and a Typesafe consultant who has ample experience working with many different web application frameworks. If you’re well-versed in Java and Scala, you’re ready to get started.
About the Author
Will Sargent is a Play contributor and Typesafe consultant. He has been writing complex web applications since 1999.