Photoshop Tips, Tricks & Shortcuts in easy steps: Covers all versions of Photoshop CC
If you’ve been using Photoshop for a while, but you’ve only been using a few basic features to get by and want to know all those clever tricks of the trade, then Photoshop Tips, Tricks & Shortcuts in easy steps is for you! Learn about all the exciting features to achieve expertly produced images, and shortcuts to save time. Photoshop Tips, Tricks & Shortcuts in easy steps will enable anyone to create, edit and produce professional looking images all in easy steps with little time and effort required for learning. Covers all versions of Adobe’s Photoshop CC”
About the Author
Robert Shufflebotham is a software training consultant with over 21 years’ experience of delivering software training. He trains on a regular basis for some of the largest and most prestigious magazine, book and newspaper publishers in the world. He also has a MA in Electronic Media.
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Expand your skills with complete Maya mastery
Mastering Autodesk Maya is the ultimate guide to the popular 3D animation software. Author Todd Palamar draws on his extensive professional animation experience to help readers take their Maya skills to the next level. Written for those who already know the basics of this enormous program, the book covers advanced topics and professional techniques for modeling, animation, texturing, and visual effects.
Fully updated to reflect Maya’s latest features, the book takes a hands-on approach to instruction, providing readers with a diverse set of tutorials designed by real-world professionals to showcase 3D animation and visual techniques used in industry settings. Complete and comprehensive, the book makes an excellent desk reference for the working animator, and is an ideal resource for those seeking Maya certification. The unique combination of challenging material and practical instruction make this one-of-a-kind guide the ultimate Maya handbook. Topics include:
- Animation using inverse kinematics, keyframes, and deformers
- Hard surface and organic modeling
- Proper rigging techniques, and working with Maya Muscle
- Xgen, Paint Effects, and rendering with mental ray
- Texture mapping, compositing, nParticles, and more
- Virtual filmmaking and scene management
The most complex skills are useless if they can’t be applied, so the book emphasizes the practical, day-to-day uses of each skill, and discusses which solutions best fit which scenario. For the computer animation professional seeking a more in-depth mastery of this popular animation program, Mastering Autodesk Maya is an excellent investment in the future of your career.
About the Author
Justin Beegel is the founder of Infographic World, Inc. The company is one of the leading infographic creators in the U.S. and boasts a whos who of clients on their roster. They claimed a Best Infographic of 2011 honor from sodahead.com with a Steve Jobs tribute graphic.
The UX Careers Handbook offers an insider’s look at how to be a successful User Experience (UX) professional from comprehensive career pathways to learning, personal branding, networking skills, building of resumes and portfolios, and actually landing a UX job. This book goes in-depth to explain what it takes to get into and succeed in a UX career, be it as a designer, information architect, strategist, user researcher, or in a variety of other UX career specialities. It presents a wealth of resources designed to help readers develop and take control of their UX career success including perspectives and advice from experts in the field. * Features insights and personal stories from a range of industry-leading UX professionals to show readers how they broke into the industry, and evolved their own careers over time. * Accompanied by a companion website that provides readers with featured articles and updated resources covering new and changing information to help them stay on top of this fast-paced industry. * Provides worksheets and activities to help readers make decisions for their careers and build their own careers. Not only for job seekers! The UX Careers Handbook is also a must-have resource for: * Employers and recruiters who want to better understand how to hire and retain UX staff. * Undergraduate and graduate students who are thinking about their future careers * Those in other related (or even unrelated) professions who are thinking of starting to do UX work.
About the Author
Cory Lebson has been a UX consultant for over two decades. He is the Principal and Owner of a small UX consultancy, a builder of UX community, and a past president of the User Experience Professionals Association (UXPA). Not only a practitioner of UX, Cory teaches and mentors to help professionals grow their UX skills, and conducts regular talks and workshops on topics related to both UX skills and career development.
Presents methodologies for modeling, analysis and recognition of shapes of facial surfaces, from fundamental ideas in geometry and shape analysis, to cutting-edge applications This text presents methodologies for analyzing shapes of facial surfaces, develops computational tools for analyzing 3D face data, and illustrates them using state-of-the-art applications. The methodologies chosen are based on efficient representations, metrics, comparisons, and classifications of features that are especially relevant in the context of 3D measurements of human faces. These frameworks have a long-term utility in face analysis, taking into account the anticipated improvements in data collection, data storage, processing speeds, and application scenarios expected as the discipline develops further. Covers a wide range of applications including biometrics, 3D animation, facial surgery, forensics, and video communications. Contains numerous exercises and algorithms. Covers the fundamentals and methodologies of 3D face analysis Includes a section specifically on applications, making the book of interest to both those in research and industry. Brings together information currently available in disparate sources in a much-needed comprehensive textbook. All methods are tested on FRGC or subsets of FRGC datasets, allowing a comparison on a single dataset A companion website hosts updates, information on relevant databases, and demonstrations.
About the Author
Mohamed Daoudi, TELECOM Lille 1, France Professor Daoudi is a member of the computer science department at TELECOM Lille 1, and a member of the IEEE. Prof. Daoudi is an editor of the Journal of Multimedia and has been a guest co-editor of the Annals of Telecommunications for a special issue on Technologies and Tools for 3D Imaging. He co-edited 3D Object Processing: Compression, Indexing and Watermarking published by Wiley in 2008. Anuj Srivastava, Florida State University, USA Professor Srivastava is a member of the department of statistics at Florida State University, and a member of the IEEE and ASA. He has been an associate editor of the Journal of Statistical Planning and Interference, IEEE Transactions on Signal Processing, and IEEE Transactions on Pattern Analysis and Machine Intelligence, which he also edited a special issue of on Shape Modeling. He has published over 30 journal papers and 7 book chapters in edited volumes. Remco Veltkamp, Universiteit Utrecht, The Netherlands Professor Veltkamp is a member of the department of Information and Computing Sciences at Utrecht University, focusing on multimedia applications. He is an editor of Pattern Recognition Journal and the International Journal on Shape Modeling. He has also guest edited several journals including a special issue on Multimedia Algorithmics in Multimedia Tools and Applications, and a special issue on Shape Reasoning and Understanding in Computers & Graphics. Prof. Veltkamp has published 30 journal papers, 13 book chapters in edited volumes, co-edited several conference proceedings and has co-edited State-of-the-art in Content-based Image and Video Retrieval published by Springer in 2001.