Language : English
Published : 2015
Pages : 252
Out of stock
Language : English
Published : 2015
Pages : 252
Sams Teach Yourself Java in 24 Hours, Seventh Edition
Covers Java 8 and Android Development
In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming.
In this book’s straightforward, step-by-step approach, each lesson builds on everything that’s come before, helping readers learn Java’s core features and techniques from the ground up.
Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java.
Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.
Learn how to…
Contents at a Glance
PART I: Getting Started
1 Becoming a Programmer
2 Writing Your First Program
3 Vacationing in Java
4 Understanding How Java Programs Work
PART II: Learning the Basics of Programming
5 Storing and Changing Information in a Program
6 Using Strings to Communicate
7 Using Conditional Tests to Make Decisions
8 Repeating an Action with Loops
PART III: Working with Information in New Ways
9 Storing Information with Arrays
10 Creating Your First Object
11 Describing What Your Object Is Like
12 Making the Most of Existing Objects
PART IV: Programming a Graphical User Interface
13 Building a Simple User Interface
14 Laying Out a User Interface
15 Responding to User Input
16 Building a Complex User Interface
PART V: Moving into Advanced Topics
17 Storing Objects in Data Structures
18 Handling Errors in a Program
19 Creating a Threaded Program
20 Using Inner Classes and Closures
21 Reading and Writing Files
22 Creating Web Services with JAX-WS
23 Creating Java2D Graphics
24 Writing Android Apps
A Using the NetBeans Integrated Development Environment
B Where to Go from Here: Java Resources
C This Book’s Website
D Setting Up an Android Development Environment
“C for Engineers and Scientists” is primarily for freshmen college students in the first quarter or semester learning computer programming language in C with new features in C99, and introduction to object-oriented programming in C , and graphical plotting and numerical computing in C/C interpreter Ch and MATLAB[registered] for applications in engineering and science. It can also be used as a supplementary textbook for upper division undergraduate courses and graduate courses which involve graphical plotting and numerical computing such as linear algebra, differential equations, numerical analysis, etcetera. “C for Engineers and Scientists” focuses on systematic software design approach in C for applications in Engineering and Science following the latest standard developed by the ANSI C/ISO C Standard Committees called C99 which, made C as a general purpose programming language for scientific computing and resolved many deficiencies of C90 for applications in Engineering. Working with the ANSI C Standard Committee, the author had developed a C/C interpreter called Ch, which has received a great reception in the US, Europe and China. Ch contains all MATLAB[registered] features. The book uses Ch as an instructional tool to teach/learn C and C . Ch presents an interactive computing environment so that the students can focus on improving their problem solving skills.
John S. Conery is a professor in the Department of Computer and Information Science at the University of Oregon. With over 30 years of teaching experience, he has taught courses on high performance computing and scientific computing in addition to introductory computer science courses. A member of the University’s Center for Ecology and Evolutionary Biology, Dr. Conery has worked with biologists on a variety of problems related to gene and genome duplication, artificial neural networks, and population modeling. His current research interests are computational biology and bioinformatics.
The authors provide techniques that bridge the gap between accessing sensors and putting them to meaningful use in real-world situations. They not only show you how to use the sensor related APIs effectively, they also describe how to use supporting Android OS components to build complete systems. Along the way, they provide solutions to problems that commonly occur when using Android’s sensors, with tested, real-world examples. Ultimately, this invaluable resource provides in-depth, runnable code examples that you can then adapt for your own applications.
Learn how to write programs for this fascinating aspect of mobile app development with Professional Android Sensor Programming.