Language : English
Published : 2018-03-12
Pages : 240
Twitter 2nd Edition
Twitter is a household name, discussed for its role in prominent national elections, natural disasters, and political movements, as well as for what some malign as narcissistic ‘chatter’. The first edition of Dhiraj Murthy’s balanced and incisive book pioneered the study of this medium as a serious platform worthy of scholarly attention. Much has changed since Twitter’s infancy, although it is more relevant than ever to our social, political, and economic lives. In this timely second edition, Murthy provides a unique perspective on how Twitter has evolved in recent years, and how it is used today. The book introduces readers to some of the historical context that gave birth to the social media platform, while providing fully up-to-date examples of the role of Twitter in elections, social movements, celebrity culture, and journalism and media industries. Discussions include the #blacklivesmatter movement, as well as Donald Trump’s use of Twitter in the 2016 US presidential election. The chapters on journalism and social movements have been thoroughly updated, and completely new to this edition is a chapter on celebrities, brands, and live watching. Seeking to answer challenging questions around the popular medium, the second edition of Twitter is essential reading for students and scholars of digital media.
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Since the publication of the first edition in 1982, the goal of Simulation Modeling and Analysis has always been to provide a comprehensive, state-of-the-art, and technically correct treatment of all important aspects of a simulation study. The book strives to make this material understandable by the use of intuition and numerous figures, examples, and problems. It is equally well suited for use in university courses, simulation practice, and self study. The book is widely regarded as the “bible” of simulation and now has more than 100,000 copies in print. The book can serve as the primary text for a variety of courses; for example: a first course in simulation at the junior, senior, or beginning-graduate-student level in engineering, manufacturing, business, or computer science (Chaps. 1 through 4, and parts of Chaps. 5 through 9). At the end of such a course, the students will be prepared to carry out complete and effective simulation studies, and to take advanced simulation courses. A second course in simulation for graduate students in any of the above disciplines (most of Chaps. 5 through 12). After completing this course, the student should be familiar with the more advanced methodological issues involved in a simulation study, and should be prepared to understand and conduct simulation research. An introduction to simulation as part of a general course in operations research or management science (part of Chaps. 1, 3, 5, 6, and 9).
About the Author
Averill M. Law is President of Averill M. Law & Associates, Inc. (Tucson, AZ), a company specializing in simulation training, consulting, and software. He was previously Professor of Decision Sciences at the University of Arizona and Associate Professor of Industrial Engineering at the University of Wisconsin-Madison. He has a Ph.D. and an M.S. in industrial engineering and operations research from the University of California at Berkeley, an M.A. in mathematics from California State University-Long Beach, and a B.S. in mathematics from Pennsylvania State University. Dr. Law has been a simulation consultant to organizations such as Accenture, Boeing, Booz Allen & Hamilton, ConocoPhillips, Defense Modeling and Simulation Office, Federal Express, Ford, Hewlett-Packard, Kimberly-Clark, M&M/Mars, Monsanto, Sandia National Labs, Swedish Defense Material Administration, U.S. Marine Corps, and Xerox. He has presented more than 550 simulation and statistics short courses in 20 countries, including onsite seminars for ALCOA, AT&T, Boeing, Caterpillar, Coca-Cola, CSX, GE, GM, IBM, Intel, Lockheed Martin, Los Alamos National Lab, Missile Defense Agency, Motorola, NASA, National Security Agency, Northrop Grumman, 3M, Time Warner, UPS, U.S. Air Force, U.S. Army, U.S. Navy, and Whirlpool. He is the developer of the ExpertFit distribution-fitting software, which automates the selection of simulation input probability distributions. ExpertFit is used by more than 3000 organizations worldwide. He also developed the videotapes “Simulation of Manufacturing Systems” and “How to Conduct a Successful Simulation Study.” Dr. Law is the author (or coauthor) of three books and numerous papers on simulation, operations research, statistics, manufacturing, and communications networks. His article “Statistical Analysis of Simulation Output Data” was the first invited feature paper on simulation to appear in a major research journal. His series of papers on the simulation of manufacturing systems won the 1988 Institute of Industrial Engineers’ best publication award. He was awarded the 2009 INFORMS Simulation Society’s Lifetime Professional Achievement Award for his simulation seminars and book. During his academic career, the Office of Naval Research supported his simulation research for 8 consecutive years. He wrote a regular column on simulation for “Industrial Engineering” during 1990 and 1991.
The fast and easy way to get the most out of your iPad This new edition of iPad For Dummies covers all the latest tips and tricks to getting the most out of your iPad, presented in a straightforward-but-fun language that has defined the For Dummies brand for more than twenty years. Clear instructions get you started with the basics, like setting up your iPad, mastering the multi-touch interface, and synching your data. Next, you’ll discover how to work in the iCloud, set up iTunes on your iPad, browse the Internet, send and receive e-mails, text with iMessage, download apps from the App Store, making video calls with FaceTime, work with Siri, import pictures, get organized with Reminders, find your way with Maps, and so much more. Written in plain English and complemented with full-color photographs that bring the information to life, iPad For Dummies helps even the most techno-phobic readers understand and master the iPad’s myriad capabilities. Whether you’re looking to curl up with a good iBook, stay connected on social media, capture photos and videos-or anything in between-everything you need is at your fingertips. Bestselling For Dummies brand in full-color! Written by a dynamic team, including the Personal Tech columnist for USA Today and the author of the popular Dr. Mac column for the Houston Chronicle Enhanced with instructional videos and eBook supplements Covers the portability, accessibility, and multi-functionality that make iPad popular for school, recreation, and work If you’re a new iPad user or have a bit of experience and want approachable information on the latest iOS software and iPad hardware, this friendly guide has you covered.
Take your idea from concept to production with this unique guide. Whether it’s called physical computing, ubiquitous computing, or the Internet of Things, it’s a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you’d like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. Features: helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach; explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices; and provides an overview of the necessary steps to take your idea from concept through production. If you’d like to design for the future, “Designing the Internet of Things” is a great place to start.
About the Author
Adrian McEwen (Liverpool, UK) is an Internet of Things expert. He co-wrote and runs the Howduino course, teaching about Arduino across the UK. Adrian is the curator of official Arduino Ethernet Library. He has prowled the rooftops of Liverpool City Centre embedding Arduino sensors into the city’s infrastructure. Hakim Cassimally (Liverpool, UK) is an Italian and English Literature Graduate who discovered Perl and never looked back. A writer of SciFi, Hakim founded a study group for the Stanford AI distributed learning classes.
Get started printing out 3D objects quickly and inexpensively! 3D printing is no longer just a figment of your imagination. This remarkable technology is coming to the masses with the growing availability of 3D printers. 3D printers create 3-dimensional layered models and they allow users to create prototypes that use multiple materials and colors. This friendly-but-straightforward guide examines each type of 3D printing technology available today and gives artists, entrepreneurs, engineers, and hobbyists insight into the amazing things 3D printing has to offer. You’ll discover methods for the creation of 3D printable objects using software, 3D scanners, and even photographs with the help of this timely For Dummies guide. Includes information on stereolithography, selective sintering, fused deposition, and granular binding techniques Covers the potential for the transformation of production and manufacturing, reuse and recycling, intellectual property design controls, and the commoditization of traditional products from magazines to material goods Walks you through the process of creating a RepRap printer using open-source designs, software, and hardware Addresses the limitations of current 3D printing technologies and provides strategies for improved success 3D Printing For Dummies is the must-have guide to make manufacturing your own dynamic designs a dream come true!
About the Author
Kalani Kirk Hausman has spent more than 20 years as an IT consultant, enterprise architect, auditor, and ISO. He currently conducts research on integrating 3D printed materials into educational curricula at Texas A&M University. Richard Horne (RichRap) has two decades of experience in the electronics industry as an engineer, marketer, and product designer. In his work with the RepRap project, he blogs and shares ideas to make 3D printing easier for everyone to understand.