Language : English
Published : 2003-09-01
Pages : 208
UML Distilled: A Brief Guide to the Standard Object Modeling Language (3rd Edition)
Would you like to understand the most important elements of Class diagrams? (See page 35.)Do you want to see the new UML 2.0 interaction frame notation for adding control flow to sequence diagrams (see page 58) and the unofficial notation that many prefer? (See page 60.)Do you want to know what changes have been made to all versions of the UML? (See page 151.)Do you want a quick reference to the most useful parts of the UML notation? (See the inside covers.) Do you want to find out what diagram types were added to the UML 2.0 without wading through the spec? (See page 11.)More than 300, 000 developers have benefited from past editions of UML Distilled. This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML.Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation.This book describes all the major UML diagram types, what they’re used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic.If you are like most developers, you don’t have time to keep up with all the new innovations in software engineering. This new edition of Fowler’s classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML–in a convenient format that will be essential to anyone who designs software professionally. 0321193687B08212003
About the Author
Martin Fowler is an independent consultant who has applied objects to pressing business problems for more than a decade. He has consulted on systems in fields such as health care, financial trading, and corporate finance. His clients include Chrysler, Citibank, UK National Health Service, Andersen Consulting, and Netscape Communications. In addition, Fowler is a regular speaker on objects, the Unified Modeling Language, and patterns.
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The authors provide techniques that bridge the gap between accessing sensors and putting them to meaningful use in real-world situations. They not only show you how to use the sensor related APIs effectively, they also describe how to use supporting Android OS components to build complete systems. Along the way, they provide solutions to problems that commonly occur when using Android’s sensors, with tested, real-world examples. Ultimately, this invaluable resource provides in-depth, runnable code examples that you can then adapt for your own applications.
- Shows experienced Android developers how to exploit the rich set of Android smartphone sensors to build human-interactive Android apps
- Explores Android locational and physical sensors (including temperature, pressure, light, acceleration, etc.), as well as cameras, microphones, and speech recognition
- Helps programmers use the Android sensor APIs, use Android OS components to build complete systems, and solve common problems
- Includes detailed, functional code that you can adapt and use for your own applications
- Shows you how to successfully implement real-world solutions using each class of sensors for determining location, interpreting physical sensors, handling images and audio, and recognizing and acting on speech
Learn how to write programs for this fascinating aspect of mobile app development with Professional Android Sensor Programming.
Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming. The Brief version is comprised of Chapters 1-20 of the Comprehensive. View a book walk through here: http://www.pearsonhighered.com/showtell/liangjava/web/
Building Java Programs: A Back to Basics Approach, Third Edition, introduces novice programmers to basic constructs and common pitfalls by emphasizing the essentials of procedural programming, problem solving, and algorithmic reasoning. By using objects early to solve interesting problems and defining objects later in the course, Building Java Programs develops programming knowledge for a broad audience. NEW! This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Note: If you are purchasing the standalone text or electronic version, MyProgrammingLab does not come automatically packaged with the text. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor.
- variable handling given their loosely typed nature
- built-in reference types such as object and array
- object-oriented programing
- powerful aspects of function expressions
- Browser Object Model allowing interaction with the browser itself
- detecting the client and its capabilities
- Document Object Model (DOM) objects available in DOM Level 1
- how DOM Levels 2 and 3 augmented the DOM
- events, legacy support, and how the DOM redefined how events should work
- enhancing form interactions and working around browser limitations
- using the <canvas > tag to create on-the-fly graphics
- the JSON data format as an alternative to XML
- Ajax techniques including the use of XMLHttpRequest object and CORS
- complex patterns including function currying, partial function application, and dynamic functions
- offline detection and storing data on the client machine
Nicholas C. Zakas worked with the Web for over a decade. He has worked on corporate intranet applications used by some of the largest companies in the world and large-scale consumer websites such as MyYahoo! and the Yahoo! homepage. He regularly gives talks at companies and conferences regarding front-end best practices and new technology.
About the Author